Kampanya |
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AOI DM DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - BAM |
Era |
AoH D - 1W ANLE A AOL AoG AoH(wKr) AoT AE A+D AE AH AR AE A BAE BEE BGE(b) BfTE BfM BE B+d BRE BRECM CoFM CA CEoM D(wKr) D+E D+A D+D D+E+E+E D+I D+M D+M D+N D+S DotD EPDE EH EM E+d EIME EoFM EoFME EoM EoMM EoMR EoM EoS EE EE EE+D EE+EoM+D ER GEE GE GEae GS GA H+EI H+M H+N HA I IC IR IME Kr Kr(A) LoC LA MC ME MCE0B MR N+A NC NCL(h) Nc+d NPE OMPTAoHE OMPTDE ORst PYR(DE6ul) RAE RAE(AoH) RPS S SRE SE SE SF+D SR TN+T TNM TP+N TP+N+T TP+T TPA TTT TA TMA TMA Top VPE VE V+D WTCTO—D WTOO—D WoC XE(d) hie ie |
Lenguahe |
C af ar bg ca ca cs da de el en@shaw en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sr sr sv tl tr vi zh zh |
Cunning, agile warriors, the Stalkers are powerful in both the use of their daggers and crossbows. They are completely hidden in the caves, only the thud of a dead body tells you they are near.
Special Notes: In underground terrain (except lit underground), this unit's ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy.
Advances from: | Shadow |
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Advances to: | |
Cost: | 55 |
HP: | 50 |
Mga galaw: | 6 |
XP: | 150 |
Antas: | 3 |
Alignment: | magulo |
ID | EE Dark Elf Stalker |
Mga Abilidad: | cavestalk |
dagger espada | 10 - 2 suntukan | backstab | |
crossbow tusukin | 8 - 5 ranged |
Resistances: | |
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espada | -20% |
tusukin | -20% |
epekto | 10% |
apoy | -10% |
malamig | 30% |
arcane | -10% |
Pook | Movement Cost | Depensa |
---|---|---|
Castle | 1 | 70% |
Cave | 1 | 60% |
Coastal Reef | - | 0% |
Deep Water | 100 | 30% |
Flat | 1 | 60% |
Forest | 2 | 70% |
Frozen | 2 | 40% |
Hills | 1 | 70% |
Impassable | 100 | 0% |
Mountains | 2 | 70% |
Mushroom Grove | 1 | 70% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | 100 | 0% |
Village | 1 | 70% |